Tag Archives: Tony Vincent

Day 2 of TICL and other awesomeness

Tony Vincent

Below are my notes from Day 2 of our Northwest Iowa TICL conference

Tony VincentLearning In Hand@tonyvincent

Powerful Projects (see all of Tony’s resources)

  • The best projects are connected to the real world and to students’ interests
    • Student ownership, authentic audience, make a difference
  • What’s the best project you’ve ever seen students do? What made it so good?
  • Adobe Voice app (free)
  • Psychological ownership – causes = control, intimate knowledge, time and energy – positive outcomes = responsibility, attachment, accountability, and confidence
  • The Ikea effect” – We value things more when we played a part in creating it (even if it’s not perfect) – much more satisfying than somebody making it for you
  • Love also leads to more labor – we work harder on things we care about and in which we are interested
  • Harvard Business Review – “When we choose for ourselves, we are far more committed to the outcome – by a factor of five to one”
  • Don’t get too attached to tools – they disappear!
  • Apps students can use to show their knowledge
    • Tony is showing us a memory / tribute video for all of the tech tools we’ve lost!
  • The questions you ask will greatly affect the quality of the work you get
  • “Let’s make a dent in the universe” – Steve Jobs
  • How Can Student Projects Make A Difference?How can student projects make a difference?
    • Educating others
    • Solving a problem
    • Calling others to action
    • Building something useful
    • Planning an event
    • Raising money for a purpose
    • Recognizing or inspiring others
    • Designing a better way to do something
  • Developing inquiry questions (get from Tony!)
  • Quozio, QuotesCover, Recite, and Canva allow you to post quotes or questions
  • Photofunia (see also top 10 tips)

Josh Ehn (@mr_ehn) & Tim Hadley (@mrhadleyhistory)

Awesomeness 101 – Tim

  • The truth is you’re already awesome, we’re just going to help bring it out
  • If you’re happy and you know it…
  • Awesomeness is a choice – what will you choose?
    • Who can I be awesome to today?
  • Steps to be awesome
  • We come up with all of these great ideas – why don’t we ask students?
  • If you don’t live kids, please stay home. If you love content, write a book…
  • Mt. Pleasant CSD (Iowa) teacher reconfigured room to favor collaboration – behavior referrals dropped in half
  • Genius Hour work should be authentic but not graded
  • Students will meet the level of expectation that you set
  • Read. Learn. Get Better.
  • Our capacity to learn these days is endless
  • It’s all about relationships
  • Daily routine: 1. Wake up 2. Be awesome 3. Go to bed
  • I’m not here to be average…

Awesomeness 101 – Josh

  • 3D printing is awesome and is going to revolutionize manufacturing
  • Videoconferencing – ask an expert, “hey, do you have 10 minutes to talk to my class?’
  • The world’s best teachers are already stealing your students (online for free, live streaming or recorded video) – Periscope, Meerkat
  • Internet of things
  • Raise your hand if the phone is the #1 / #2 / #3 / #4… thing you use your smartphone for
  • Your smartphone is a computer, not a phone
  • The conversation should not be about keyboarding anymore – we’re heading toward voice dictation – typing is going to become like cursive
  • Embrace the smartphones – teach teachers how to use them in the classroom
  • LinoIt of Awesomeness

Innovation, 3D roller coasters, and questioning the status quo

Change Post Its

Below are my notes from Day 1 of our Northwest Iowa TICL conference

Tony Vincent, Learning In Hand@tonyvincent

Question the Status Quo

  • Entrepreneurs are curious, creative, and fearless about experimentation – Hal Gregersen
  • Showing us a series of ‘life hacks’ to help us think outside the box
  • What does innovation mean to you? (using the Post-It Plus app to display audience responses)
    • Sometimes innovation means you have to stay within a box and think creatively
  • MyScript Calculator and PhotoMath
  • Use ‘-teacherspayteachers’ to exclude that site from your Google searches for teaching resources
  • Other places to search for resources include Pinterest, Diigo, Slideshare, YouTube, Twitter, etc.
  • Eric Schmidt – “the best way we’ve found to foster [innovation] at Google is to create an environment where ideas can collide in new and interesting ways, and the good ones are given resources to grow”
  • Plickers is an innovative tool created by an educator
  • Limitations can lead to innovations (e.g., using the address app to make our own dictionary / word wall)
  • Using Amazon book reviews with 5th grade students
  • Inklewriter allows students to make ‘choose your own adventure’ stories
  • Obvious to You, Amazing to Others video (Derek Sivers)

Oculus Rift 02

Dane Barner, StuCamp, @MrBarnerWCMS
 
Sustainable Innovation: Creating a Space for Innovation to Happen
  • No Box Thinking chat, #nbchat
  • Is lack of change just implementation fidelity?
  • Me: If you say to a teaching staff that we’re going to try a bunch of stuff and expect most of it to fail, they’ll look at you like you’re crazy
  • Dane: Innovation is change with purpose. Innovation is not something that we do, it’s something that happens.
  • Adam Bellow: Innovation occurs at the intersection of fear and bravery
  • Dane: Innovation requires an innovative mindset, the removal of restrictions, the right people, and failure as an option
  • Rachelle Mau: Fossilized mindset = they have concrete in their shoes and they’re buying concrete for others…
  • Dane: growth mindset = doing things you haven’t done before, innovative mindset = thinking in ways you haven’t before (and accept them)
  • Two core beliefs in schools: just tell me what to do, and there is a right answer (I just have to figure out what it is) – for both student and adult learners
  • What does it say about us as educators that we tenaciously hang on to what we know doesn’t work?
  • The curse of the three Ss – sports, schedule, and staffing
  • How do the people around you affect your ability to be innovative?
  • Dane: Dreamers and grounders
  • Failure is an event not a destination
  • Learning to walk: After falling, have you ever seen a baby say, “That’s it, I’m a crawler!”

Iowa State University FLEx trailer, Pete Evans, @petemevans #ISUFLEx

  • I experienced a virtual roller coaster wearing Oculus Rift (very cool!)
  • Also present: 3D printer, Little Bits, and more!